Property Index
$#! · 0-9 · A · B · C · D · E · F · G · H · I · J · K · L · M · N · O · P · Q · R · S · T · U · V · W · X · Y · Z
F
 feature
 features, OpenLayers. Renderer. Canvas
 fid, OpenLayers. Feature. Vector
 filter, OpenLayers.Rule
 firstLayout, Jx. PanelSet
 firstUpdate, Jx. Splitter
 fixedRadius, OpenLayers. Handler. RegularPolygon
 fractionalZoom, OpenLayers.Map
 frame, OpenLayers. Tile. Image
 freehand, OpenLayers. Handler.Path
 freehandToggle, OpenLayers. Handler.Path
G
 geometryMap, OpenLayers. Renderer. Canvas
 geometryTypes, OpenLayers. Handler. Feature
 grid, OpenLayers. Layer.Grid
 groupDiv, OpenLayers. Popup
H
 handler, OpenLayers. Control
 handlers, OpenLayers. Control. OverviewMap
 height, Jx. PanelSet
I
 icon, OpenLayers. Marker
 id
 IMAGE_RELOAD_ATTEMPTS, Util
 imageDiv, OpenLayers.Icon
 imageOffset, OpenLayers. Layer
 imgDiv, OpenLayers. Tile. Image
 ImgPath, Util
 Indexer, OpenLayers. Renderer. Elements
 indices, OpenLayers. ElementsIndexer
 inRange, OpenLayers. Layer
 interval
 iResultsPerPage, Fusion. Widget. SelectionPanel. SelectionRenderer
 isActive, Jx. Toolbar
 isBackBuffer, OpenLayers. Tile. Image
 isBaseLayer, OpenLayers. Layer. EventPane
 isFirstDraw, OpenLayers. Tile. Image
 isLoading, OpenLayers.Tile
 isPrototype, OpenLayers. Array
 items
L
 last, OpenLayers. Handler.Drag
 lastDown, OpenLayers. Handler. Point
 lastFeature, OpenLayers. Handler. Feature
 lastRatio, OpenLayers. Tile. Image
 lastSeqID, Util
 lastUp, OpenLayers. Handler. Point
 layer
 layerAlphaHack, OpenLayers. Tile. Image
 layerContainerDiv, OpenLayers.Map
 layerContainerOrigin, OpenLayers.Map
 layerOptions, OpenLayers. Handler. Point
 layerRoot, Fusion. Widget. Legend. LegendRenderer
 layout, Jx. Splitter.Snap
 left, OpenLayers. Bounds
 line, OpenLayers. Handler.Path
 listeners, OpenLayers. Events
 locked, OpenLayers. Renderer
 lonlat
M
 map
 mapGroups, Fusion. Lib. ApplicationDefinition
 mapObject, OpenLayers. Layer. EventPane
 marker, OpenLayers. Feature
 markers, OpenLayers. Layer. Markers
 maxZIndex, OpenLayers. ElementsIndexer
 minimumSymbolizer, OpenLayers. Renderer. Elements
 mouseDown, OpenLayers. Handler. Point
 mousePosition, OpenLayers. Handler. MouseWheel
 multi, OpenLayers. Handler. Point
N
 nextIcon, Fusion. Widget. SelectionPanel
 nodes, Jx. TreeFolder
 numberRegEx, OpenLayers. String. OpenLayers. String
O
 object, OpenLayers. Events
 observers, OpenLayers. Event
 offset
 oldOnselectstart, OpenLayers. Handler.Drag
 oLegend, Fusion. Widget. Legend. LegendRenderer
 onImageLoadErrorColor, Util
 opacity
 options
 order, OpenLayers. ElementsIndexer
 origin, OpenLayers. Handler. RegularPolygon
 oSelectionPanel, Fusion. Widget. SelectionPanel. SelectionRenderer
 out, OpenLayers. Control. ZoomBox
 owner
{OpenLayers.Feature.Vector} The last feature that was hovered.
{OpenLayers.Feature.Vector} The currently drawn polygon feature
{Object} Internal object of feature/style pairs for use in redrawing the layer.
{String}
{OpenLayers.Filter} Optional filter for the rule.
{Boolean} true until the panel set has first been resized
{Boolean} track the first resize event so that unexposed Jx things can be forced to calculate their size the first time they are exposed.
{Boolean} The polygon has a fixed radius.
{Boolean} For a base layer that supports it, allow the map resolution to be set to a value between one of the values in the resolutions array.
{DOMElement} The image element is appended to the frame.
{Boolean} In freehand mode, the handler starts the path on mouse down, adds a point for every mouse move, and finishes the path on mouse up.
{String} If set, freehandToggle is checked on mouse events and will set the freehand mode to the opposite of this.freehand.
{Object} Geometry -> Feature lookup table.
To restrict dragging to a limited set of geometry types, send a list of strings corresponding to the geometry class names.
{Array(Array(OpenLayers.Tile))} This is an array of rows, each row is an array of tiles.
{DOMElement} First and only child of ‘div’.
{OpenLayers.Handler} null
{Object}
{Integer} the height of the container, cached for speed
{OpenLayers.Icon} The icon used by this marker.
{String}
{String}
{String} A unique identifier for this geometry.
{String}
{String} Unique identifier for the map
{String} the unique identifier assigned to this popup.
{String} A unique id for this session.
{String} null
{Integer} How many times should we try to reload an image before giving up? 
{DOMElement}
{OpenLayers.Pixel} For layers with a gutter, the image offset represents displacement due to the gutter.
{DOMElement} The div element which wraps the image.
{String} Default is ‘’.
{OpenLayers.ElementIndexer} An instance of OpenLayers.ElementsIndexer created upon initialization if the zIndexing or yOrdering options passed to this renderer’s constructor are set to true.
{Object} This is a hash that maps node ids to their z-index value stored in the indexer.
{Boolean} The current map resolution is within the layer’s min/max range.
{Integer} The number of milliseconds that should ellapse before panning the map again.
{Integer} In order to increase performance, an interval (in milliseconds) can be set to reduce the number of drag events called.
{int} Interval id returned by window.setInterval
{int} The number of results per page for pagination.
When a toolbar contains Jx.Menu instances, they want to know if any menu in the toolbar is active and this is how they find out.
{Boolean} Is this tile a back buffer tile?
{Boolean} EventPaned layers are always base layers, by necessity.
{Boolean} Is this the first time the tile is being drawn? 
{Boolean} Is the tile loading?
Deprecated.
{Array} the items in this menu
{Array} the menu items that are in this sub menu.
{Array} an array of the things in the toolbar.
{OpenLayers.Pixel} The last pixel location of the drag.
{OpenLayers.Pixel} Location of the last mouse down
{OpenLayers.Feature.Vector} The last feature that was handled.
{Float} Used in transition code only.
{Integer} The ever-incrementing count variable.
{OpenLayers.Pixel}
{OpenLayers.Layer.Vector}
{OpenLayers.Layer}
{OpenLayers.Layer.Vector} The temporary drawing layer
{OpenLayers.Layer.Vector} The temporary drawing layer
{OpenLayers.Layer} layer the tile is attached to
{Boolean} True if the png alpha hack needs to be applied on the layer’s div.
{HTMLDivElement} The element that contains the layers.
{OpenLayers.LonLat} The lonlat at which the later container was re-initialized (on-zoom)
{Object} Any optional properties to be set on the sketch layer.
{Groups} The groups of all layers.
{String} track the layout of the splitter for convenience.
{Number} Minimum horizontal coordinate.
{OpenLayers.Feature.Vector}
{Object} Hashtable of Array(Function): events listener functions
{Boolean} If the renderer is currently in a state where many things are changing, the ‘locked’ property is set to true.
{OpenLayers.LonLat}
{OpenLayers.LonLat} location of object
{OpenLayers.LonLat} the position of this popup on the map
{OpenLayers.Map} this gets set in the addControl() function in OpenLayers.Map
{OpenLayers.Map}
{OpenLayers.Map} the map this marker is attached to
{OpenLayers.Map} this gets set in Map.js when the popup is added to the map
{OpenLayers.Map} Reference to the map -- this is set in Vector’s setMap()
array of map groups, parsed from ApplicationDefinition.
{Object} This is the object which will be used to load the 3rd party library in the case of the google layer, this will be of type GMap, in the case of the ve layer, this will be of type VEMap
{OpenLayers.Marker}
{Array(OpenLayers.Marker)} internal marker list
{Integer} This is the largest-most z-index value for a node contained within the indexer.
{Object}
{Boolean} The mouse is down
{OpenLayers.Pixel} mousePosition is necessary because evt.clientX/Y is buggy in Moz on wheel events, so we cache and use the value from the last mousemove.
{Boolean} Cast features to multi-part geometries before passing to the layer.
{String} The default image for Previous page button.
{Array} an array of references to the javascript objects that are children of this folder
Used to test strings as numbers.
{Object} the code object issuing application events
{Object} A hashtable cache of the event observers.
{OpenLayers.Pixel} distance in pixels to offset the image when being rendered
{Object} Hash with “x” and “y” properties
{Function}
{Fusion.Widget.Legend} The parent widget that uses the renderer.
{String} The color tiles with load errors will turn.
{Float} The layer’s opacity.
{float} the opacity of this popup (between 0.0 and 1.0)
{Object} A reference to options passed to the constructor.
{Object} An optional object whose properties will be set on the layer.
{Array<String>} This is an array of node id’s stored in the order that they should show up on screen.
{OpenLayers.Geometry.Point} Location of the first mouse down
{Fusion.Widget.SelectionPanel} The parent widget that uses the renderer.
{Boolean} Should the control be used for zooming out?
{Jx.SubMenu or Jx.Menu} the menu that contains the menu item.
{Jx.Menu, Jx.Menu.SubMenu} the menu that the separator is in.
{Jx.Menu or Jx.SubMenu} the menu or sub menu that this sub menu belongs
{Object} the folder or tree that this item belongs to